Guilds

When you register (or as of now, if you have previously registered), you automatically become a CoG – “Chief of Guild” – of your very own guild with a membership of one: you. You can then name your guild, craft a motto, develop a description, and design your very own guild crest. (Or at any time really. Just click on “Guilds” over in the menu.)  In the future you will be able to recruit others to your guild and challenge other CoGs for members.

Steampunk Road is, by design, a non-competitive game. There is a mystery to be solved, but the rewards for being first are minimal and do not preclude others from successfully completing the game. We understand however that some people thrive on competition, and we wanted to offer something for them without taking away from the experience for the non-competitive. Enter the Guild Wars.

The Guild Wars is a game within the game, pitting CoG against CoG in a struggle to gain the most members and control the largest guild. Those who do not wish to compete do not need to do so. They can join with another guild or simply acquiesce to a takeover, thereby renouncing their CoGness and becoming just a regular guild member.

CoGs gain members for their guild through either recruiting (by perhaps offering something in trade, for example) or by challenging other CoGs for members through dueling. (We will cover dueling in a future missive.) Lose all of your members and you lose your guild.

Take some time this weekend to build your guild’s identity through the “Guilds” menu. We hope to start the Guild Wars early next week, but don’t worry. Although you may lose your guild in the Guild Wars, your original guild’s identity will be preserved and restored to you whenever the game resets.

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